"EDUCATION IS NOT THE FILLING OF A BUCKET, BUT THE LIGHTING OF A FIRE!" Education MUST be strongly focused on student engagement, motivation, passion, curiosity, wonder and CREATIVITY. Lighting The Fire is dedicated to re-establishing that connection! It’s been my life’s work.
Time? Yeah, in the sense that schools make time for what they consider to be important. So, the issue really is more one of valuing Student Creativity... and that, is largely related to understanding it - understanding the need for it, the possibility of making it part of the instructional program and more...
Creativity is one of those ineffable skills that’s important—especially for jobs of the future—but
hard to pin down. We know when we feel creative, and we know what
creative work looks like. Measuring and assessing such work in a way
that keeps kids inspired is another matter, though, and schools aren’t
known for being good at it. For years, personalities like Sir Ken
Robinson have taken education systems to task for actually testing the creativity out of students.
Author and educator Katie White, who’s something of an expert on the creative process, may have a practical solution.
She
argues that creativity actually has a very visible side that can be
nurtured. “A lot of people think it’s very formless, but the case that
I’m making is that it’s actually very observable, and there’s plenty of
things that would indicate creativity,” she says. That means teachers
can both tease it out and measure it—provided they know what to look
for.
A former art teacher, White is now an education consultant
who criss-crosses the continent giving workshops, coaching teachers in
her local Saskatchewan district and writing books. Her newest, “Unlocked: Assessment as the Key to Everyday Creativity in the Classroom,”
serves as something of a blueprint for schools aiming to spark the
creative process in the classroom while staying grounded in a reality
that requires them to follow standards and assess students regularly.
White
recently spoke with EdSurge about what creativity actually looks like,
practical ways teachers can inspire their students and the biggest enemy
of the creative process. The interview has been lightly edited for
length and clarity.
EdSurge: What does a good formative assessment around creativity look like? White:
There are a few. Depending on the context in which kids are engaging in
creative processes, there will be the layer of assessment that relates
directly to the content. If they’re exploring various ways to solve
various mathematical problems, for example, you’ll have a layer that’s
pretty specific. Often you’ll get those criteria from the standards and
the outcomes, and teachers and kids can make sense of that work
together. That’s sort of the vehicle that’s getting them to the creative
process.
But then there’s the criteria for creativity. In other
words, “how does creativity look when it’s being lived out?” Well, we
want to see kids asking lots and lots of questions. We want to see
students who are struggling with ambiguity and are feeling comfortable
taking risks. We want to see them recover from mistakes and show
engagement and investment in their products and performances. Those will
be the same from class to class and experience to experience. But the
context that drives creativity will be subject-specific.
Experimentation
or risk-taking in a writing class means that students generate an idea
they haven’t used before, or come up with new perspectives or opinions.
In a science class, risk-taking might be making a hypothesis that goes
beyond the surface level and thinking about what might happen and then
committing to that idea. Or it might be using less-familiar materials.
This risk-taking skill looks different depending on the context.
In your book, you talk about “the four stages of creativity.” Can you describe what this process looks like?
The
stages I talk about are a synthesis of the work of lots of other
people. I sort of rename them so they’re easier to understand. I talk
about introducing kids to creativity through a catalyst or a critical
notion: I call that the exploration stage. It’s a time when kids are
asking questions and invited into learning experiences that create
curiosity.
The
second stage is elaboration, where students will mess around with their
initial questions and their engagement with materials. They will deepen
their understanding and their questions might shift a bit.
The
third stage is expression, and that’s where kids and teachers decide
together how to share their thinking with other people. It could be with
parents or other students or just sitting beside someone and sharing a
solution to a problem. The fourth stage is reflection and response. It’s
a little different from self-assessment, which happens in all stages.
Reflection and response is that really deep longitudinal thinking about
creative processes and which strategies worked for kids, which
environments made them more creative and how they’d like to apply it to
their learning.
Layered over that is the notion of thinking about
assessment in new ways. People most often think of the final summative
event where we verify learning. But the kind of assessment I talk about
most is dialogue with others, or feedback, and then dialogue with self,
or self-assessment.
In order for children and adults to move
through these stages, we need to invite them into the kinds of
assessment processes that allow them to think about what they are trying
to achieve, the degree to which they’re being successful in that moment
and how to plan for future engagement—like what they’re going to do
next. Where in those stages might students get tripped up and not able to move on to next stage?
If
we let kids free with great materials and good catalysts, I don’t know
that they get tripped up. You have to provide physical space, emotional
space and time for kids to try things and experience either success or
failure. In a school environment, we’re often marching through a very
content-heavy and skill-heavy curricula, which makes teachers feel
pressured to move through things as quickly as possible.
You
might go through the exploration, where children are invited to generate
their own questions, but then they don’t get the chance to fully search
for answers and experiment and experience the creative process. We rush
to the answer too quickly.
Or maybe they have a chance to do
some exploration and elaboration, but there isn’t enough time for them
to express and share their work with meaningful audiences. Often their
expression is in the form of handing something in to the teacher.
And
then the stage that gets most short-shrifted is reflection and
response. Because this is how teachers and kids can connect their
creative personality, and who they’re becoming as creative individuals.
They can connect past tasks to future tasks and future creative
endeavors. We rarely have the time to do that reflection. The biggest
enemy of creativity is time. You’ve written
before about using observation as an assessment tool—where the teacher
is almost like an Olympic judge. Why do some teachers feel more
comfortable than others using observation?
Well,
I can only speak from my own perspective. I’ve taught every grade,
K-12. When I was teaching the early years [i.e., young learners], we
accepted that, developmentally, children aren’t ready yet to commit
their thinking in a written form. So we’re willing to have children
represent their thinking through images or sounds or puppet shows.
There’s lots of ways kids can express their understanding.
The
same is true in highly performance-based environments like physical
education and practical and applied arts. We would never ask in a P.E.
class for children to sit down and write about every time they’re
learning a new skill. It’s perfectly acceptable for teachers to observe
that, and it’s very powerful because it’s really authentic.
But
in some subject areas—science and math and English-language arts—the
older kids get, the greater the emphasis on written documentation of
understanding. Part of that is justifying a grade. It’s easier for me to
justify it if I have visual evidence that I can speak to. Another part
has to do with confidence: “Did I really just see what I thought I saw?”
And finally there’s the perfectly legitimate reason, which is that we
need students to be able to express thinking in a written form by the
time they graduate because our society is very text-heavy.
But
the power of observation is really critical to creative development.
There are a lot of things that we need to see and hear to know that it’s
happening. I’m talking about things like engagement or investment, or
kids being curious. These are often expressed orally. We need to be able
to listen and document. We need to be able to sit back and observe kids
trying new ideas on and listen to them confer with others. All of that
is really important in a creative environment.
At the very least,
in the book I try and make the case for the triangulation of evidence,
or the notion that observation and conversation are just as important as
student artifacts. Looking at many sources of information would tell us
what kids are thinking and feeling about their work. What are some practical things teachers can do to heighten the way they assess creativity?
Sharing
assessment with students is a critical first step. Teachers should be
willing to open themselves up to having conversations with kids, about
what they’re trying to achieve, what their goals are—both short and long
term—and about the decisions they’re making. This helps kids understand
that assessment is a process to help determine where they are right
now, where they are headed and the space between those two things.
In
my workshops, I invite participants to engage an a creative act and
then I ask them to co-construct with me criteria for the product. In
other words, what needs to be in the finished product? And then we
co-construct another set of criteria around what creativity might look
like in this context. What would we see if someone was engaging in
creativity?
Having that criteria up-front, we can invite students
to consider how successful they are. We can actually do a
self-assessment feedback session. Teachers can also create a chart with
student names along the left-hand side and the criteria for creativity
along the top. And when they’re doing observations, they can be formally
looking for those things being lived out in the classroom space. Creativity
requires students to make their own choices, but it also requires some
structure. Can you talk about the push and pull between free choice and
structure?
I've
taught art classes in the community since I was 17-years-old, so for a
very long time. I feel like I’ve tried everything under the sun in terms
of getting kids to engage in creative processes.
For a number of
children, when you place a blank canvas or a blank page in front of
them, because there’s no criteria or structure to guide their thinking,
it almost requires of them a spontaneous creativity. And that’s really
difficult for people who aren’t experienced in terms of their own
creative inclinations.
Structure can come in the form of any
number of things. Giving kids a question or a series of objects and
asking how they might go together provides enough structure to unleash
creativity. It’s not so daunting when there’s a framework. It’s easier
to think outside the box when there’s a box. We need to know what’s
there so we can figure out whether were pushing beyond it.
In art
classes, I've said: “Here’s a blank canvas. Create whatever you like,
but you need to have two straight lines, three curved lines, a geometric
shape and an organic shape.” For some reason, those guidelines really
help kids move into that creative part. It seems to inspire them more
than just giving them a blank canvas.
But the bottom line is that
we do have outcomes and standards we need to work toward. I want
teachers to understand that we don’t have to make a binary choice
between creativity and curriculum. We can do both..."
When I visited Maya Lin, an elementary school in Alameda,
California where art is at the center of learning, third graders were in
the middle of a multi-week project on climate change. Pairs of students
had chosen climates around the world and researched them to learn about
the weather, flora and fauna.
In art class, they created artistic representations of their climates
using either a torn-paper collage technique or oil pastels. They also
wrote books about how climate change will affect their climates and the
animals that live there. In the process, they learned what fossil fuels
are, where they come from, and how they’re extracted. They studied how
the greenhouse gas effect works and made a visual model of it.
ne boy, John, showed me his model and described the science behind it.
“I made a project with one of my friends about the greenhouse effect
and how the sun’s heat rays go in, and the heat gets trapped inside the
atmosphere and heats up the earth,” said John.
asked him about the artistic techniques he used to create a blotchy effect on the sun.
“I saw a picture of the sun to try and draw it and there were spots
where it was really really bright. So I drew those spots in and then I
put tape over it and then I dabbed the paintbrush so it looked like
spots, and then the spots where I put tape were still paper white,” he
explained. He’d also used collage to create a translucent effect for the
atmosphere.
I was struck by how much John could tell me both about the
iterative creative process he went through, and the science his work
represented. He described several early attempts at creating effects
that didn’t work – at first, he wanted his sun to be three-dimensional,
but couldn’t get it to stay up. He says he was frustrated, but he pushed
through those feelings and tried something different.
John’s persistence – and the sheer number of hours he was allotted
for artwork during school hours – stood out to me. At a lot of schools
I’ve visited, art is relegated to a separate class once a week. The fact
that students were showing their knowledge of science through their
artwork here struck me as unique.
Over the past two decades, policies focused on math and reading
test scores, along with a global recession, have pushed many schools to
cut what they considered to be “extras.” In many places, that has meant
visual art, music, drama, and dance. These subjects became
afterthoughts as school leaders put pressure on teachers to raise kids’
scores in the ‘focus’ subjects – math and reading.
Now, many educators are starting to realize the folly of these practices, backed up by an increasingly robust body of research about the power of art to improve learning.
Johns Hopkins University professor Mariale Hardiman published a
2019 paper in Trends in Neuroscience and Education describing the
results of a randomized, controlled trial
she conducted in fifth grade science classrooms. She and her team found
that arts integration instruction led to long-term retention of science
concepts at least as successfully as conventional science teaching.
Arts integration was particularly helpful for students with the lowest
reading scores. Studies like this one have led to a resurgence of interest in arts integration,
a pedagogy that uses art as a vehicle for learning about any subject.
This isn’t a new idea – some educators have long believed in and used
art as part of their practice – but now there’s more research to back it
up, including work out of Harvard’s Project Zero.
Several schools have led this movement, going all in on art at a time
when many schools around the country were slashing their arts budgets.
Maya Lin is one of them.
For teachers at Maya Lin, integrating art throughout the
curriculum and the school day is about making learning fun,
multi-disciplinary, connected and creative. It gives students a way to
think about the world differently, to make connections, and to
contemplate their place within it. Thinking like an artist helps them
develop habits that they’ll use no matter what they go on to do, and it
has helped inculcate an ethic of perseverance, challenge, and craft to
everything students do.
“At its core, arts integration is social justice,” Maya Lin art
teacher Constance Moore told me. “It’s a way of creating equity, it's a
way of looking at the world and thinking about different perspectives,
and centering ideas and people who have not been in the center. Art is
such a great way to do that for kids because it makes it accessible to
them.”
Before it was called Maya Lin, this school was known as Washington
Elementary. Back then, Washington served a mostly low-income population
and over a third of its students were designated English language
learners. And, like many schools, it was a mainstay of the local
community with many committed teachers. But the school’s test scores
weren’t great, and enrollment was low, so when Alameda Unified School
District started feeling the pinch of the recession in 2009 and 2010,
Washington was a prime candidate for closure.
A dedicated group of parents and teachers fought hard to stop the
district’s closure plans and to keep a school in the community. They
applied for an innovation grant from the district, emphasizing that if
they won, they would build a school centered around art. Students would
learn all the required standards, but art would be a critical way for
teachers to evaluate what students understand. The district accepted the
proposal. Washington Elementary closed in the spring of 2011, but
reopened again as Maya Lin School in the fall of 2012 with a new focus
on arts integration.
District officials told the principal, Judy Goodwin, that she
could hire her own staff. She first invited the teachers at Washington
to join the project. About half of them did, and the other half were
transferred to other jobs in the district.
Maya Lin’s new teaching staff, both the former Washington staff and new hires, went through the Integrated Learning Specialist Program (ILSP)
at the Alameda County Office of Education. They learned how to build
arts-centered projects collaboratively with other teachers, how to
assess learning through art, and they figured out ways to integrate
state standards from disparate disciplines – like science and social
studies – using art in everyday learning and the habits of successful
artists to guide the way.
“The arts provide an access point for everyone,” said Caitlin
Gordon, a third grade teacher at Maya Lin. She has found that when art
is at the center of the learning experience, it evens the playing field
for kids with learning disabilities, or those who are still learning
English, or who have less background knowledge about a topic.
“I think it's a way for kids to take some really meaty and intense
concepts and process them. I think it allows children to learn about how
the process of something is just as important, if not more
Gordon is always impressed by how thoughtfully her students
approach their own work and that of their peers. They ask good questions
and are willing to stretch when a concept doesn’t come easily.important,
than the product. I think it just really helps create more of that
well-balanced,
critical-thinking person that we want for our future.”
Maya Lin's Journey to Arts Integration Was About Equity
The art teacher, Constance Moore, is grateful for that
collaborative spirit. She says usually the art teacher is relegated to
an out-of-the-way classroom where no one bothers them. Teachers are
grateful they can send their kids to her for awhile, but other than
that, what happens in the art room is separate from other learning.
“But this is completely different. I'm just fully woven into the fabric of the school,” Moore said.
For example, Moore helped plan the climate change project. The
three third grade teachers, Caitlin Gordon, Brian Dodson, and Sharon
Jackson, developed this project together with Moore’s artistic knowledge
guiding them. They discussed the learning goals, developed a thematic
through line, and mapped out the science, social studies, and writing
standards they’d be covering. And they talked through how students would
demonstrate their understanding through art.
Tackling Climate Change Through Art
Some of the work takes place in their classrooms, but it often
crosses over into the art studio, where Moore makes sure students are
learning specific artistic techniques, the life and history of the
artists themselves, and most importantly the Studio Habits of Mind. The habits are:
develop craft
engage and persist
envision
express
observe
reflect
stretch and explore
understand art worlds
These practices aren't only used in the art studio at Maya Lin.
They are the basis of all academic work in the school, providing a
language students use to talk about their learning. One third grade girl
explained that she has to “stretch and explore” in math class,
especially when learning fractions, a concept that’s been confusing for
her.
Or, when John spoke about the setbacks he encountered making his
climate change project, he said even though he was frustrated, he
“engaged and persisted,” and he did a lot of “envisioning” to come up
with new ideas. Everyone at the school uses that language.
In teacher Brian Dodson’s classroom, students were in full-on
creation mode when I visited. Some spread out into the hallway and
others worked on the floor, while still more were huddled around desks
pushed together into pods. Out in the hallway, two girls were working on
a large painting inspired by Sean Yoro,
a Hawaiian artist. Another girl, Clementine, was busily painting a
trash can. One side featured pristine ocean, the other side had trash
floating in it. “I wanted to paint on a trash can because I wanted to show if we
don’t fill up the trash can, it’s better for the ocean,” said
Clementine. “My essential question is, why are the coral reefs dying?”
she said. She went on to explain that trash in the ocean suffocates the
coral, which is a problem because the coral reefs provide oxygen. “If we
keep this up we could have a little bit less oxygen,” she said.
What does creativity actually look like in the classroom?
by Dr. Rod Berger
Mark
Gura went to public school in New York City in the ‘50s, and he says it
was very much about compliance and conformity with very little
tolerance for kids exploring and using their imaginations. “Kids like me
tended to explore our creativity under the desks, so to speak,” Mark
says. I recently sat down with him to talk about teaching creativity to
students, the subject of his new bookMake, Learn, Succeed.
Mark ended up spending over a decade
and a half teaching Visual Arts in the New York City Public School
system before moving up into senior leadership positions. He has the
experience and gravitas to form an accurate definition of the different
types of student creativity. When he talks with someone about
creativity, they usually conjure up in their mind the legend of
Archimedes and his hot tub “Eureka!” moment. They view it as some
inspired bit of genius like a lightning bolt that strikes suddenly and
unexpectedly, and not as a talent or power that can be consciously
engaged and used at will. Teaching students about inspiration and how to
tap into it on demand requires a different definition of creativity
than most people accept and understand.
Whenever Mark gets together with his
art education peers, and the conversation turns to the subject of
student creativity, he finds that the very definition has many answers
and varied opinions. Mark discovered a critical definition
in one of the most pivotal of the many teaching jobs in his career in
the New York City public schools with a group of very difficult
students. A few months into a job teaching art in a school for youthful
offenders, a few things became apparent very quickly. “I noticed they
seemed to have a very small repertoire of responses,” Mark said. If a
peer or classmate said something to them, up went the fists. If an adult
said something to them, they would overreact and storm out of the
classroom slamming doors. “It was just an automatic response that was so
dramatic and exaggerated,” Mark says. “I got onto this idea that maybe I
could make these kids more creative in their responses and their lives
through teaching art.”
Mark
developed a course of various creative exercises through visual arts to
spontaneously create a unique response to a confrontation or critical
comment as opposed to merely reaching into their little manual of two or
three stock responses. While not 100 percent successful, Mark saw a
large percentage of his troubled students broaden their horizons and
learn to use their creativity to find emotional outlets to safely
channel their anger and frustrations in a healthy way.
In his bookMake, Learn, Succeed, Mark contrasts the different definitions of creativity with the team of designers atNASA andApple.
In Mark’s mind, that's very much the type of creativity we want to
develop in students. It's collaborative, it's process-driven, and it's
goal-oriented. “All of us are living in a world in which we have to be
creative on demand already,” Mark states. “We just need to train
ourselves to be creative continually as a way of being, rather than as a
special event.”
Mark says we have a conundrum in
education where we need a curriculum driven by creativity that has the
unenviable task of teaching skills yet to be invented. He predicts that
they are not necessarily skills that students are going to get from
teachers, but rather, students are going to get them from an
inquiry-oriented means to meet the wants and needs they see in society.
He warns that to achieve this, we as
educators need to radically shift our mindset in measuring student
learning and success. “We are in this mode in education where we want to
have quantifiable results through standardized testing, and that's
usually not associated with creativity,” Marks says. “We need to be
producing problem solvers and innovators in our schools, but even in the
standards I don't see much reference to creativity.” In other words,
educators teaching student creativity have their work cut out for them.
About Mark Gura Mark Gura taught visual art in NYC public schools
for 17 years before becoming involved in EdTech. Moving beyond his own
classroom, he continued as a staff and curriculum developer and Arts and
Technology leader for New York schools, citywide, eventually becoming
the Director of the Division of Instructional Technology for the entire
New York City school system. Subsequently, he has written numerous books
(6 for ISTE) on a variety of instructional themes, including technology
and Visual Art, Literacy, Student Robotics, Developing Student
Creativity, and Educational Leadership.
He has also written numerous articles
for a variety of journals and magazine in the field, including
Edutopia, Learning & Leading with Technology, Converge, T.H.E.
Journal, and others. He also currently teaches graduate level Education
courses for several prominent universities. Mark’s numerous blogs
includeLighting the Fire,Classroom Robotics, and his personal blog,Mark Gura’s Blogspot. Follow Mark onTwitter.
Audiences
have enjoyed education interviews with the likes of Sir Ken Robinson,
Arne Duncan, Randi Weingarten, Sal Khan along with leading edtech
investors, award-winning educators, and state and federal education
leaders. Berger’s latest project boasts a collaboration with
AmericanEdTV and CBS’s Jack Ford.
Make, Learn, Succeed: Building a Culture of Creativity in
Your School
Monday, June 25, 3:00–4:00 pm CDT (Central Daylight
Time)
Building/Room: Prairie (r) Educators
agree that Creativity is an intellectual skill set that students will strongly
need and employ in their ongoing learning, and especially in their future work
and living environments beyond school. Still, the extent to which creativity is
made a focus in the educational experience students receive and the capacity
our schools currently have to provide this, practically and meaningfully, needs
to be expanded greatly.
Students gain by taking on interdisciplinary projects with community nonprofits, businesses, and government agencies.
Giving students opportunities to tackle real-world problems is a
surefire strategy to increase engagement. Yet many teachers struggle to
design academically rigorous projects that connect students with the
world beyond the classroom. How are they supposed to engage with
community partners, recruit content experts, and enlist authentic
audiences—all while attending to student learning goals?
Iowa BIG,
a public high school in Cedar Rapids, Iowa, has taken the mystery out
of real-world learning. The school’s competency-based model emphasizes
passion, projects, and community rather than a packaged curriculum.
Students learn across content areas by choosing to undertake
interdisciplinary projects with community nonprofits, businesses, and
government agencies.
In recent projects—all aligned to Iowa CORE state standards and Next
Generation Science Standards—students have advised city officials on how
to improve their use of social media, created a dance therapy
curriculum to promote inclusion for people with special needs,
investigated the use of drones for agriculture, and engineered a plan to
redevelop an abandoned meatpacking property for recreational use.
To help grow this break-the-mold high school, which draws students and financial support from several districts in the region, XQ: The Super School Project has awarded Iowa BIG $1 million in grant support.
Engaging With Stakeholders
I had a chance to talk with the founders of Iowa BIG while researching All Together Now: How to Engage Your Stakeholders in Reimagining School.
Trace Pickering, Iowa BIG’s executive director and cofounder, and
Troy Miller, the school’s director of strategic partner development,
shared practical insights about building effective partnerships. Here
are the highlights.
Bring partners into school change conversations. Iowa BIG came
about through creative community outreach. Before even starting to
design the new school in 2012, Pickering and Iowa teacher Shawn Cornally
invited adults from the community to go back to school for a day and
then discuss the experience. Some 50 citizens of diverse ages and
backgrounds took part. Their unanimous conclusion: Traditional high
school was leaving too many students bored while doing too little to
prepare them with the skills needed for college, careers, and
citizenship.
Those conversations informed the Iowa BIG model, which deliberately
takes down content silos and removes barriers between school and
community. Having stakeholders in on the conversations from the
beginning has garnered broad support for bringing innovative ideas into
public education. Find the sweet spot for collaboration. “The
new curriculum is community,” explains Miller. “Our community has enough
problems and opportunities for students to have an endless number of
things to do.”
"The Arts and Technology — A Home Run in the Classroom
Teaching
artist David Prather of Segerstrom Center for the Arts shares acting
techniques to Orange County teachers as a way to integrate the arts into
the curriculum.
Teachers
learn how to use music, such as percussion instruments, to liven
classroom lessons. The session was taught by Andrew Grueschow of
Segerstrom Center for the Arts.
Wearing
a baseball cap, actor and teaching artist David Prather performed the
1888 baseball poem "Casey at the Bat" before a group of Orange County
teachers.
Prather then led the teachers in a series of exercises, such as using
pantomime, and sharing with them how they can use such acting
techniques when teaching poetry, language and vocabulary.
By using simple theatrical techniques, without props and costumes,
teachers can hit a home run in the classroom as a way to liven up a
lesson — and also get students excited about learning, noted Prather of
Segerstrom Center for the Arts.
Incorporating the arts — including visual arts, music and theater —
and technology in core subject areas such as English, math, science and
social studies was the focus a recent two-day seminar for K-12 teachers,
presented by the College of Education's Department of Secondary
Education and sponsored by Cal State Fullerton's SchoolsFirst Federal
Credit Union Center for Creativity and Critical Thinking.
"This might entail having students collaborate to discuss content
through art, create art to support content learning or write about art
to express ideas," said Maria Grant, professor of secondary education,
who has led the seminar for the past decade with Marilyn Leuer, lecturer
in secondary education. This was the first time that an art-focus was
added to the seminar. "We're giving teachers tools that augment
instruction, not replace it."
Kristine Quinn, lecturer in elementary and bilingual education, added
that with students today "digitally immersed," it's important for
teachers to connect the world students live in.
"It's about engaging students in active instructional practices and
allowing that creative process as a tool for learning," Quinn added.
Teachers were introduced to various tools and strategies, taught by
guest presenters and experts, including Prather. These included the
importance of how color and drawing can enhance a lesson, creating
puppets to help students discuss points of view and integrating music
with percussion instruments like shakers and hand-held drums can result
in content coming alive. Teachers also learned about fun and engaging
technology sites to create videos, blogs and podcasts, and build mini
robots to pique students' interest in science..."
I’m back home
a few days now from San Antonio where I attended ISTE 2017 — the ever
bigger, ever more energetic and optimistic annual edtech mega
conference. This year even more than previously, the blend of high
enthusiasm, collective insight, and first looks at next-level
developments and offerings leaves me appreciatively well informed and
thoroughly inspired.
Attempting to accurately summarize this cross between a Burning Man
gathering of the tribe, and serious professional development for
educators — would be impossible. What I’ll share here, though, is my own
takeaway from four high-energy days of interfacing with the very best
in technology-supported education. I’m beyond bursting with ah-ha’s that reinforce my confidence in the future of teaching and learning. What a great time it is to be involved in education—assuming one’s mind is open to the possibilities presenting themselves just now!
It’s a fluid and fertile field to be involved in, and there is so much growth on the near horizon.
Let me mention up front that I’ve been in the edtech field for well
over two decades and in the general field of education longer than that.
This was the 20th consecutive ISTE conference I’ve attended.
I want to state emphatically that it seems to me that this year’s
conference marked the field actually having achieved the deep shift many
of us have been awaiting for a long time. I saw evidence throughout the
conference that edtech is no longer a niche area of the field of
education, it is education; it is the most important thing going on in education.
I’m an ex-teacher, ex-instructional supervisor, and ex big-city
school system director of Instructional Technology. Looking through
those lenses, truly I can hardly see any best instructional practices
that don’t use technology to present students with the very
best learning experience possible! In short, edtech is the most
impactful, and most important facet of contemporary teaching, learning,
and school administration—and it is about to show what I’ll call
“Vanilla Ed” (education that’s still going on its uninformed, oblivious,
paper-driven way) how to get the job done, how to finally realize its
own goals and reforms that, despite much discussion, have been elusive
until now — through the application of technology. I found it
abundantly evident throughout the ISTE 2017 experience, that while no
formal announcement has been made, that shift has finally and thoroughly
happened!
Okay, having gotten that off my chest—here’s some of what I saw and experienced that I’d really like to share.
Telling the Story
I ran into Richard Culatta a number of times, once almost literally
as he whizzed past me while cruising around one of the conference poster
session areas on a Segway. Mr. Culatta is the new CEO of ISTE
and he brings great enthusiasm and youthful style to the job, something
that added to the optimism one couldn’t help but feel at the
conference. He spoke at the opening keynote and again to the smaller
group assembled in the annual ISTE Board Member’s lunch where a number
of kindred spirit ISTE members received the much coveted “Making IT Happen Jacket”
award for outstanding work in the field (both Richard and I are former
recipients). At the breakfast he hosted for media the next morning, he
revealed his thinking about ISTE and its future. He spoke about
increasing ISTE’s reach, how we need to impact and engage many more
educators as we move forward. Among other points he made, three
resonated particularly strongly for me: 1) that much needs to be done by
ISTE in the area of Higher Education, in its role in teacher
preparation, especially; 2) that the field needs to stress educator
leadership, through things like ISTE’s PLNs (Professional Learning
Networks), and 3) he expressed admiration for ISTE’s publications and
stressed how that what’s needed is ‘telling the story’ of educational
change through technology, something that I believe Thomas Friedman
alluded to in his ground breaking book The World is Flat,
opining that one of the new, crucial roles people must play in the
emerging world is that of ‘Explainer’ and to that end, I’ll do my best
with this article, Richard.
Happy Speaking of Inspiration, I received a massive hit of it from Apple, a
company that I don’t recall seeing at an ISTE Conference for years. Yes,
they continued to be an important part of edtech all that time, no
doubt, but it was so good to see them at the conference again—and with
such sparkle! Perhaps the best part of this for me was that I didn’t see
them releasing any new, paradigm setting devices, but rather, deepening
our planetary body of best instructional practice with other sorts of
refinements. As a longtime advocate of LEGO’s Student Robotics
resources, I was pleased to see Apple’s Swift programming language
applied to program them, something that I expect will strongly enrich
efforts to teach coding and applications of it. I also got to see this
approach to coding applied to a Parrot drone, making my alter ego (a
dormant, twelve-year-old science nerd who hides inside of me), stand up
and cheer.
But what truly got my pulse racing was the Apple group session I
attended titled “The Power of Music for Learning: GarageBand and
Tuniversity” in which, after not having worked with Garage Band for far
too long (my bad, my bad, my most unfortunate bad!), I got a fresh look
at this resource for making and recording your own music through a very
engaging and easy to use graphic interface. This was part of an
introduction to some of the magic of Tuniversity, a new education
company co-founded by Pharrell Williams, dedicated to reinvigorating
music education using iPad.
As everyone on the planet knows, Pharrell Williams is the composer,
singer, and music video star of the Grammy Award winning song, ”Happy” — which coincidentally is the basis of Tuniversity’s first book, “Learn Pharrell Williams’ Happy A Modern Method for Writing, Recording, and Producing Music” — an instructional resource that uses audio, video, and technology tools (including Garage Band) to analyze the song “Happy” — helping students learn creative skills of music making and production.
What come across impactfully, is that this is an effort to
re-establish Music (and by extension, Arts) Education as a vibrant,
high-engagement, tech-driven phenomenon to recapture the hearts and
minds of young people everywhere. It certainly captured mine! I actually
started out my career in education (please don’t ask me how long ago!)
as an arts educator, and I could see from the get-go that this is the
real deal, one of those rare chemistry blends of the right insight,
personalities, and resources to actually bring something crucial back
from the brink.
For me the centerpiece was a video recorded especially for this
session, in which Pharrell speaks directly to educators, explaining his
passion for music and commitment to what he feels is a new sort of
education in which students are brought into the process of making music
with digital resources. Afterward, I briefly chatted one-on-one with
Brent, one of the book’s authors and Pharrell’s guitarist for many
years. I was much impressed with the level of expertise and commitment
that he and his partners bring to this effort. I pretty much floated out
of the room.
MicrosoftMicrosoft, too, had a great presence at the conference. Both upstairs
in its designated area for giving demos and PD sessions, many of which
were well attended with folks lining up and waiting to get a look at
Microsoft’s ideas and offerings. Also, out on the exhibit floor, where
some very exciting Microsoft Partners APPs were on view, a variety of
ways to “Spark Creativity” — including different approaches to student
robotics — vied for attention. One that caught mine was the Virtual Robotics Toolkit.
Throughout the conference, Microsoft had a great deal to share with
today’s forward thinking educators; a few session examples were:
Minecraft Education Edition with Code Builder; Office 365 for Authentic
Assessments; and Creating engaging projects and presentations with Sway
(MS presentation resource).
Richard Langford, a Microsoft Senior Education and Solutions
Specialist at the conference, graciously gave me a bit of a Microsoft
education overview, sitting with me for a lengthy conversation in which
he fully grabbed my attention.
Beyond any of the many things that MS does to contribute to the
educational landscape and possibilities horizon, he gave me some great “ah ha’s”
that I left the conference with. By that, I mean an understanding of
how one of the really big providers sees things these days; how its
posture and culture have been shaped by, and is shaping — the
landscape of edtech. He explained that today’s company reflects a change
in which MS has come to see education as an inseparable, major element
in its vision and mission — and keeps it absolutely up front in all
the things it does. Products are conceived with education in mind, not
adapted for education later on. Further, many resources are developed
with school needs paramount in consideration, so that resources like
OneNote can interface with the Student Information Systems when schools
use popular platforms like Schoology or Edmodo. The experience feels to
local level educators as seamless and easy; no disincentives, like
labor-intensive class setups.
Saving time for teachers, Richard related, is a very high priority for Microsoft and it’s a way that MS is making a difference: “We value teachers. We’re not focused on replacing teachers in any way. What we want to do is empower them to teach” —and from where I view it all, I think that’s a great position to take.
One of the things I took away from this conversation and others I had
with representatives from the big providers is that they seem to be
focused on maintaining their own vision of what the world of education
needs. It’s not a situation of who will compete best in an already
defined and limited field of possibilities. While a degree of
competition is inevitable, what I’m seeing more of is each provider
bringing its own special body of offerings to a malleable market. I
particularly appreciate this because, where we’ve been headed, and where
I think we’ve already landed, is a new world in which the universe of
personalized resources and approaches to use them is ever changing. The
world of standardized, hardcopy resources in which consumers had just a
handful of viable choices is receding into the far distance. As was
explained to me, if the focus is on what teachers want to do to provide
students with a great learning experience, then there will be
opportunities for providers who cater to that. As Richard put it to me,
he and his colleagues frown on “Bake Offs” — in other words, situations
in which everyone comes to the market with more or less the same
cupcakes or cookies (my analogy), leaving the customer to compare price
or size or minor flavor enhancements. We are looking at a market, I
think, in which there are more and better choices, much more variety and
personalization through response to district, school, teacher, and
student needs. Further, astute providers seem to have come to the
conclusion that today’s winner may be tomorrow’s partner; it’s a fluid
and fertile field to be involved in, and there is so much growth on the
near horizon.
Googling Along
At the very large and strategically placed Google exhibit, I decided
to sit down among a group of teachers who finally had a chance to test
drive Google Classroom
and see for themselves what all the buzz is about this resource,
described by GOOGLE as “mission control” for teachers, connecting the
class and enabling them to track student progress. The effect on those
next to me struggling to wrap their already overstuffed minds around
this “digital learning platform” was impressive. I bore witness to their
maiden voyage at the helm of a popular solution to that great problem
for teachers to have: how to manage students, as they guide them through
a plethora of assignments, content, tools and resources. Sparks were
flying faster than fingers on keyboards as the realization that the
overwhelm of herding digital cats could now be easily side stepped on
the way to far better teaching and learning. It was another of the many
glimpses I got into just how sophisticated edtech has become — how ready it is to transform education.
Surrounding the GOOGLE Classroom area were small tables at which
various partners’ resources were highlighted. I stopped by the table
manned by Piotr Sliwinski (my apologies, Piotr, for not having a Polish
keyboard to do justice to your name). Like offerings at the other
tables, this one featured an exciting resource titled, Explain Everything(offered through the Google Creative Bundle for Chromebooks),
a versatile interactive whiteboard app that can be used for sharing
knowledge, building understanding, personal productivity, and much more.
As the author of a recent ISTE book on Student Creativity,
I quickly recognized here a tool to facilitate and spark thinking and
expression as well as to capture, communicate, and collaborate around
it. I very much hope that today’s kids have a glimmer of understanding
about how the possibilities of what one can do in school have been
expanded by technology. Well, actually, as someone who was a classroom
teacher for nearly two decades, I won’t get my hopes on that one up too
far—just let them use all this, and make some magic with it!
Gamify the Classroom
I reconnected with Shawn and Devin (Young) of Classcraft, an
increasingly popular “gamification” platform. Classcraft is one of a
small group of absolutely paradigm-shifting resources that young
educators are adopting passionately. Far beyond simply introducing
gaming into one’s teaching practice, it enables teachers and students to
literally “Gamify the Classroom,” and I love the audacity of
deconstructing the structure of traditional school organization for
instruction and recontextualizing it this way to render a highly
relevant, re-conceived school experience that is easy to view as an
improvement.
As I chatted with Devin, one of the two brothers who conceived and
developed Classcraft, he explained to me that much of his attention
these days is on further developing and refining those aspects of the
resource that enable teachers to easily access Classcraft in concert
with their standard LMS or digital learning platform; to have student
performance information that it generates be part and parcel of a
teacher’s overall student data use, and for all of this to work across
platforms in a seamless, interoperable, and above all, highly
user-friendly context and experience.
Today’s educators are well equipped to provide a compelling and effective learning experience to their students.
Such work makes resources like Classcraft suitable and appealing for
big providers like Microsoft and Google, increasing the body of
resources they can stand behind and offer to tech-consuming educators,
without having to develop or acquire them directly. And from the
perspective of those small developers, often young people who are
passionate and astute about the ways technology-driven resources can
transform education, this approach allows them independence while
assuring much greater reach and access to the audience they want to
address. Looks like edtech has entered another favorable period of
win-win-win!
My Own Panel
Heading up ISTE’s Literacy Education PLN (Professional Learning
Network), I, and my network colleagues, had the privilege of inviting
some of the very most promising digital resource providers, currently,
to join us in a panel presentation to explain their offerings to ISTE
members. As always, this session was full and much appreciated. Small
wonder as what we put together was truly a powerhouse group of
resources. We fortunately managed to present the following groups in one
setting in just one short hour of concentrated focus on how technology
is positively transforming what we see as one of the very most important
missions of edtech, Literacy Learning. With this small
aggregation of resources, much of it free, today’s educators are well
equipped to provide a compelling and effective learning experience to
their students. The body of resources our group highlighted this year
included (I’ll let quotes from their respective websites speak for
them): Newsela – “When textbooks dream,
they dream of Newsela – Join our community of 1,300,000 Newsela
educators and counting.” This resource provides relevant, up to date
content for students. Listenwise – “The Power of Listening – Listening comprehension advances literacy and learning for all students.” Quizlet– “Simple tools for
learning anything. Search millions of study sets or create your own.
Improve your grades by studying with flashcards, games and more.” Discovery Education–
“Transforming Teaching & Learning. We ignite student curiosity and
inspire educators to reimagine learning with award-winning digital
content and powerful professional development.”
I managed to sit with Stephen Wakefield of Discovery Education later
to discuss the powerful content that Discovery continues to provide
through both its Techbook (think textbook reconceived as a digital
resource for 21st Century learning) and Streaming video
collection. Just as I appreciate Tuniversity coming from the world of
entertainment to develop classroom resources, the same can be said about
Discovery (is it Shark Week, yet?) being the origin of Discovery
Education’s high motivation content for learners. We’ve fully arrived at
a point in education’s evolution that reflects the new reality of the
availability of highly motivating, “just right” content … in abundance.
And it’s provided in ways that make distributing it to students easy and
learner-friendly. Discovery offers both the digital send-up of the
classic textbook, and a powerful collection of videos as it demonstrates
to today’s learners just how interesting content can be.
Technology is About Reading Books I stopped by the Follett booth to see what they were offering this year.
Glad I did. Any notion that technology is doing anything other than
encouraging and supporting kids to fully understand and commit to the
richness of books needs (IMHO) to be tempered by a look at Follett’s Lightbox,
a fully interactive, multidimensional, supplemental solution for pre
K-12 educators looking to improve engagement and literacy skills.
There’s a great deal here, including classic novels and interactive
Lightbox titles, as well as activities and assessments. But while
students using this resource are very likely to learn to understand and
value books, they are doing so in a truly 21st-century way.
The digital interface they are presented with offers them ways to work
with books that allow them to focus on things that they need and
appreciate as they do so; direct access to things like audio, video, web
links, slideshows, maps, and on and on. This, I think, is a rich,
up-to-date, relevant approach to literacy instruction.
Hey, I’m always one to boldly go looking for some excitement. And out there on one of the leading edges of edtech, I found some.
The Leading Edge
Hey, I’m always one to boldly go looking for some excitement. And out
there on one of the leading edges of edtech, I found some when I spoke
with the folks from Voyager Sopris who gave me a view of what’s
happening on the edtech event horizon, the already-here future of
education. This is the realm of Artificial Intelligence and Machine
Learning applied to teaching and learning.
Seriously, I enjoyed wrapping my mind around this group’s ‘Velocity‘
solution, one of the more sophisticated applications of the power of
technology to the eternal work and joy of teaching and learning I’ve
seen.
Is edtech ready to redefine what’s possible in education? I don’t
think that there’s any hyperbole in citing Velocity as proof that what
was inconceivable a short while ago is already in implementation.
In Velocity we see a literacy intervention resource that is
‘adaptive’ in a sense of that word that I feel is authentic and genuine.
At the heart of Velocity is an engine that learns how the student
learns best. One result of its work is the creation of the content
needed by the student to learn, content created on the fly as the
student uses it. However, built into the student experience is reward
for productive struggle, something that rings true to me. Teachers are
informed in real time where each student is at in the learning process.
Throughout the conference, I heard repeated the concept of personalized learning.
And here, it seems to me, we have an item that has taken aim at
offering the sort of personalized learning that our struggling learners
need badly; in literacy learning, a very crucial area of the curriculum,
at that.
Velocity appears to be an important step forward, adaptive learning
that doesn’t call up items from fixed, predicted paths, but rather
accounts for thousands of variables and that works with the student to
produce the unique way forward through the learning experience that he
or she needs. Scaffolds and supports, hints and multi sensory variations
are provided to students who are engaged through their various
dimensions as learners.
On the Exhibition Floor
My initial disappointment at the state of the exhibition floor soon
mellowed into appreciation for what I take as a clear indication of
growth of the field. By that I mean that as someone who came to edtech
from being a classroom teacher, I always look for instructional
resources when I venture out into the exhibit and this year the first
thing that struck me was the amount of hardware and infrastructure
oriented items on display. And while I don’t feel the need to
investigate those much, the sheer number does show that there will be
much more in our schools soon on which students and teachers will run
all of the instructional stuff that accompanied the equipment I saw. By
the way, I was fascinated to see Chinese companies in the house. I spoke
with Mr. Chen, of Shenshen Yue Jiang Technology, provider of DOBOT
education materials, which impressed me as combining good features of
robotics, 3D printers, and maker resources—good stuff!
As I ricocheted from one booth to the next, I found some items that I’d like to share:
Pie Top – Pie Top
was one bit of hardware that intoxicated me with that variety of EdTech
Caffeine for the tired school that I’ve come to rely on ISTE for. Pie
Top is a kit-oriented, build-your-own connected device item for kids
that makes use of the now near ubiquitous Raspberry Pie processor at its
core. The coolness factor on this one is undeniable. Tiggly – Tiggly
is one of those hybrid items that cross over between educational toy
and full-press instructional resource. Kids pick up real, palpable
shapes (think instructional manipulates of the past) that, when pressed
to the screen of an iPad (or a Chrome, Android, or Kindle device),
activate the digital magic inside. Young learners become immersed in a
rich learning environment in which the real world interacts with the
digital world, both coalescing into a learning experience guaranteed to
engage and provide stimulation and cognitive supports as they play,
work, and learn their way to literacy and numeracy. In my mind, a good
example of how technology-supported learning has got to offer something
more and better than what came before. FreshGrade – FreshGrade
is a digital portfolio and grade book resource guaranteed to make
portfolio/authentic assessment easy. Kids share their work through a
digital portfolio—one more example of how technology, the great enabler,
has made a long-held goal of progressive educators, portfolio
assessment, doable and within the grasp of the average teacher and
class. Parrot – So great to see Parrot drones join robotics and other related resources to provide a context and platform for coding and STEM efforts.
Start Up Pavilion
Always inspiring are the offerings at the Startup Pavilion where, at
little mini booths, new hopefuls entering the field share their vision
for how they are expanding the envelope of edtech possibilities. There
were many there this year. I visited quickly with a few notables: BITSBOX: coding projects for kids. With Bitsbox,
children as young as six years old learn to program by creating fun
apps that work on computers and gadgets like iPads and Android tablets.
The Bitsbox.com website provides each child with a virtual tablet and a
place to type their code. The experience starts with lots of guidance,
first showing learners exactly what to type, then quickly encouraging
them to modify and expand their apps by typing in new commands. Video Collaboratory. Former dancer and choreographer Sybil Huskey was sitting there with her colleague Vikash Singh demoing the very interesting Video Collaboratory,
a web-based application designed for group collaboration around video
documents. Beyond simply viewing video, the Collaboratory is equipped to
allow students to mark up, analyze and discuss videos. As the old
saying goes, “Find a need and fill it!” and I think these folks have
done just that. Online learning gets richer all the time. Common Lit.CommonLit
delivers high-quality, free instructional materials to support literacy
development for students in grades 5-12. Resources are: flexible;
research-based; aligned to the Common Core State Standards; created by
teachers, for teachers. And oh, they are free! Poster Sessions
While my head was wrapped firmly around the things mentioned above,
my heart was warmed, as it always is, in the playgrounds and poster
session areas where real educators and real students show what they do. A
few items that took me by the heart and wouldn’t let go were: Instituto Rosedal Lomas in Mexico City’s project.
Student Renata Susunaga showed me how the Physics students there
created a data analysis project in which they used Facebook as a data
gathering engine, later analyzing and representing findings in large
graphics. I thought appropriating a ubiquitous and data sensitive
resource like Facebook was clever and effective, just the sort of thing
today’s kids benefit from. Guiding Reluctant Teachers Through the Shallow End of the Technology Pool.
Presenter Melissa Henning showed those of us gathered around her
presentation table a raft of simple ‘win over those reluctant teachers’
activities, all of which use free and hyper user-friendly, web-based
resources. Just the right touch for the difficult, but essential, job
this approach takes aim at. Misty Simpson and Wendy Boatright’s session, “Cross-Curricular Centers to promote Creativity and Engagement”
in which they explain why Learning centers are a great way to inspire
and engage students to be creative with technology; all while meeting
the standards and learning objectives. They showed how they integrate
Social Studies and ELA centers with vocabulary, journals, digital
stories, brochures and more, employing the powerful WIXIE resource from Tech4Learning.
And, of course, there was more—so much more!
One of the wonderful things about attending the conference
is the near certainty that you will cross paths with respected
colleagues and friends who’ve traveled this path with you over the
years.
Ubiquitous, Necessary, and Invisible
One of the wonderful things about attending the conference is the
near certainty that you will cross paths with respected colleagues and
friends who’ve traveled this path with you over the years. I was happy
to spend a little time with Chris Lehman,
founding principal of the Science Leadership Academy, a nationally
prominent school located in Philadelphia and a noted education
innovator. I asked him for an impression of the conference and he
explained that he was excited by how many people he heard were really
talking about school reform and educational change, not just about
specific technology items.
Reacting to my reflection that technology now dominates best
practices in teaching and learning, Chris reminded me of the old truism
that “school technology should be like oxygen; ubiquitous, necessary, and invisible.” Astute, as was his thought that we don’t need to be talking about technology so much; it just needs to be part of what we do.
This I take as more confirmation that the shift from the traditional
classroom to digital learning environment is already well in effect.
While far from complete, there is already much ubiquity in technology in
our schools, and the presence of so many vendors in the exhibition hall
indicates that this is increasing rapidly. And now, I agree, it’s time
to stop talking about the digital platform for learning that’s been a
quarter century plus in the making, and take further charge of it and
further use it for the transformation in education that we now have the power to bring about.
Edtech is like the kid who’s all grown up, but still sees himself as
‘Junior.’ And, of course, there is much more growing and maturing to be
done—but let’s take a good look in the mirror, shall we? Edtech is
what’s happening in education. It’s education’s strongest suit, the
only one that can truly transform ‘Vanilla Ed’ to better prepare today’s
kids for the era they are learning to learn in, and in which they will
live and prosper. This is such an important moment and I can’t think of
any place more appropriate for it to have declared and revealed itself
than at ISTE 2017. I’m proud to be a member!
— In addition to being a member of ISTE, Mark Gura is an Advisory
Board Member and Contributing Editor of EdTech Digest and the author of
the recently released book, Make, Learn, Succeed: Building a Culture of Creativity in Your School published
by ISTE (International Society for Technology in Education). Mark will
be serving as a judge for the 2018 EdTech Awards—recognizing edtech’s
best and brightest innovators, leaders, and trendsetters (click here for an entry form).